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Insane RP Adventure 3: Insert Epic Title Here

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SCK[NU]
Friki Tiki[NU]
Alucard009
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Post by Alucard009 Tue Sep 08, 2009 2:17 pm

{For Paymon}

Paymon gets up to the top and sees the spot where the sun shines. Tao is still sleeping in the same spot as before.

Lying down, the grass is very soft. The sunlight is very warm and it's making Paymon sleepy.

{Paymon has rested! All HP and LP recovered!}

Paymon wakes up. Tao isn't around anymore.

[Go to the exit]
[Go down to the village]
[Keep resting]
[Do nothing]
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Post by SCK[NU] Tue Sep 08, 2009 11:50 pm

Beat stares at the wristwatchthing for like 3 minutes, thinking, if he would stare at it for a long enough set of time, it would explode... it didn't tho.

[Go in the Museum]

Beat: To teh MUSEUM!!!
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Post by Friki Tiki[NU] Wed Sep 09, 2009 3:33 am

[Go down to the village]
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Post by Alucard009 Wed Sep 09, 2009 12:35 pm

{For Beat}

Beat enters the Museum. Even though the exhibit officially opens tomorrow and you're breaking and entering, it's not so bad since they didn't lock the door. Besides, you're part of a supervillain organization.

It's a pretty wide open area. Where the exhibits would be have signs occupying their spaces. They have some interesting ones. "World War II Weaponry: Particle Cannon, Tesla Gun, Flammenwerfer", "Spear of Destiny", "Chain Gun", wow, talk about neat exhibits!. According to a large map, they even have a large indoor exhibit set up. It's a large mansion entitled "Crowley Mansion", and it has a lot of strange things like a skeleton lady, a little robot monster that runs from room to room, and more. The back door of the mansion leads to a large castle exhibit. "Castle Shadowgate". It has the details and things you'd see in an old tale of knights and dragons and such. After a few rooms, the castle turns into a 1941 city block. There's street thugs, an old cab that takes you around, and a police station.

Well, this is one hell of a museum! Where to look first?

[World War II Weapons]
[Crowley Mansion]
[Castle Shadowgate]
[The 1941 City]
[Call out for someone]
[Start a fire]
[Leave]
[Do nothing]












------------------------------------------------------------------------------------------------------------------
{For Goral}

Beat leaves the ship and goes into the Museum.

[Follow him]
[Fly the ship somewhere]
[Crash the ship into the Museum]
[Open fire on the Museum]
[Get out of the ship and walk somewhere]
[Do nothing]












------------------------------------------------------------------------------------------------------------------
{For Paymon}

Down just near the town, the kittens are gathered around a woman. They seem to like her a lot. Perhaps she's a frequent visitor?

{Right Click and View Image, please. I dun wanna have to go through the process of copying it and resizing it}
Insane RP Adventure 3: Insert Epic Title Here - Page 8 BB_Event_Litchi_03

Hm...looks like everyone's a bit focused on her. Might be a tad difficult to talk to anyone (yes, this is my excuse for not having dialogue for Miss Litchi. Yes, I call her "Miss Litchi" out of respect).

[Go to the top of the hill]
[Go to the exit]
[Go down and hang around]
[Attack the lady]
[Attack the kittens (I sure hope not!)]
[Do nothing]
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Post by Robert_Russell Wed Sep 09, 2009 1:41 pm

[Follow him]
*takes a minigun off the ship and gos into the museum*
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Post by Alucard009 Wed Sep 09, 2009 1:43 pm

{For Goral}
Goral enters the Museum. Sure this is breaking and entering, but he has a supervillain (Beat) to pin the blame on if anyone finds out.

It's a pretty wide open area. Where the exhibits would be have signs occupying their spaces. They have some interesting ones. "World War II Weaponry: Particle Cannon, Tesla Gun, Flammenwerfer", "Spear of Destiny", "Chain Gun", wow, talk about neat exhibits!. According to a large map, they even have a large indoor exhibit set up. It's a large mansion entitled "Crowley Mansion", and it has a lot of strange things like a skeleton lady, a little robot monster that runs from room to room, and more. The back door of the mansion leads to a large castle exhibit. "Castle Shadowgate". It has the details and things you'd see in an old tale of knights and dragons and such. After a few rooms, the castle turns into a 1941 city block. There's street thugs, an old cab that takes you around, and a police station.

[World War II Weapons]
[Crowley Mansion]
[Castle Shadowgate]
[The 1941 City]
[Call out for someone]
[Start a fire]
[Leave]
[Do nothing]
Alucard009
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Post by Robert_Russell Wed Sep 09, 2009 1:52 pm

[World War II Weapons]
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Post by Alucard009 Wed Sep 09, 2009 2:16 pm

{For Goral}

Goral approaches the weapon display.

Sadly, most of the weapons aren't there. The only one there is the Flammenwerfer. It's a mid-size flamethrower with a pressure gauge on the handle. It has no fuel in it. It looks quite different than most flamethrowers as it has several modifications on it. There is a description thing for it.

"The Flammenwerfer was a powerful flamethrower developed by the Nazis in World War 2. This model was once wielded by the Super Agent William "BJ" Blazkowicz, who used it to fight the Nazis. He had it upgraded by the black market that enhanced it's abilities like making a hotter, more deadlier flame, increasing it's range, fuel capacity, and fire duration. Since this model is the only one of it's kind and the fact it was used in BJ's secret missions, it is a priceless antique. Unfortunately, it has aged and no longer functions correctly."

[Steal the Flammenwerfer]
[Sabotage the Flammenwerfer]
[Leave the exhibit and go to another one/leave]
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Post by Robert_Russell Wed Sep 09, 2009 3:03 pm

[Call out for someone]
"Hello? Hello, is any body there? I would like a large pepperoni pizza with extra cheese, and original crust!"
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Post by SCK[NU] Wed Sep 09, 2009 6:39 pm

Beat follows after Goral.

[Go to the World War 2 weaponry place thingie whatever, i forgot to copy pasta]
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Post by Friki Tiki[NU] Thu Sep 10, 2009 6:00 am

Paymon: She be stealing my thunder! HEY CRAZY CAT LADY!! I CHALLENGE YOU!!
[Attack the lady]
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Post by Alucard009 Thu Sep 10, 2009 11:04 am

{For Beat and Goral}

No one responds when Goral calls out. Looks like no one else is here.

[Steal the Flammenwerfer]
[Sabotage the Flammenwerfer]
[Leave the exhibit and go to another one/leave]

(Hey SCK, just look up my post for Goral when he went to teh exhibit)












------------------------------------------------------------------------------------------------------------------
{For Paymon}

The lady looks up and sees Paymon.

Miss Litchi "Huh? Are you talking to me?"

She and the kittens all look at Paymon, all confused.

Suddenly, Tao arrives.

Taokaka "Hey Boobie Lady!"

Miss Litchi "Oh hello Tao. (Turns back to Paymon) So, you want to spar? I have to talk to the village elder."

Kitten "We're not studying?"

Miss Litchi "Sorry, but I have to speak to the Elder."

Kitten "Aw..."
Kitten 2 "I guess it can't be helped."
Kitten 3 "Let's go play then!"

The kittens clear and Miss Litchi follows the Elder into a building. Tao looks at Paymon.

Taokaka "Hey new guy. I haven't seen you around here before. Wanna play with meow?"

[Play (Fight) with Tao]
[Give Tao a Meat Bun]
[Tell Tao to go away]
[Follow Miss Litchi]
[Go to the exit]

(I'll go ahead and say this. If you choose to follow Miss Litchi, the door is locked and you can't enter. No, you can't break in, sadly.)
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Post by Robert_Russell Thu Sep 10, 2009 2:14 pm

[Leave the exhibit and go to another one/leave]
no working weapons.
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Post by Alucard009 Thu Sep 10, 2009 2:25 pm

{For Goral}

What do you do?

[Go to Crowley Mansion Exhibit]
[Go to Castle Shadowgate Exhibit]
[Go to the 1941 Street Exhibit]
[Call for the ArchFiends]
[Call the cops]
[Attack Beat]
[Leave]












------------------------------------------------------------------------------------------------------------------
{For Beat}

Goral leaves to do something else.

[Steal the Flammenwerfer]
[Sabotage the Flammenwerfer]
[Leave the exhibit and go to another one/leave]
[Auto Follow(TM) Goral]
[Do nothing]

{New! New! New! Auto Follow is a revolutionary creation in RPing where you automatically follow someone when they go somewhere else! Never again lose track of a fellow comrade or have to maneuver all the way to their location yourself! When fights occur, you won't be involved unless you enter it yourself or if the enemy has interest in you. Try it today!}
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Post by Robert_Russell Thu Sep 10, 2009 2:39 pm

[Go to Castle Shadowgate Exhibit]
"beat, come, I have unfinished business here."
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Post by Friki Tiki[NU] Thu Sep 10, 2009 3:23 pm

[Play (Fight) with Tao]
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Post by SCK[NU] Thu Sep 10, 2009 11:18 pm

Yeah sorry i was in a hurry ^^''

[Steal the Flammenwerfer]

Beat: Sure thing. Am so taking this baby with me tho!
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Post by Alucard009 Fri Sep 11, 2009 10:19 am

{For Beat}

Heave! Beat takes the Flammenwerfer. Doesn't look like he can carry any other big things.

[Beat got the Flammenwerfer!]

[Leave the exhibit and go to another one/leave]
[Auto Follow(TM) Goral]
[Do nothing]












------------------------------------------------------------------------------------------------------------------
{For Goral}

Tada! The Castle Shadowgate Exhibit! The skull is open and the key is visible.

[Take the key]
[Take the key and open the door]
[Try to open the door]
[Kick the door open]
[Go to another exhibit]
[Leave]
[Do nothing]












------------------------------------------------------------------------------------------------------------------
{For Paymon}

{BATTLE!}

Taokaka
HP: 300
Strength: 10-40
LP: 50

Remember, this is sparring, not an attempt to murder her (hopefully).

[Summon]
[Fight]
[Item]
[LP Special]
[Special Move]
[Call for help]
[Negotiate]
[Surrender]
[Run]
[Do nothing]
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Post by Robert_Russell Fri Sep 11, 2009 10:41 am

[Take the key and open the door]
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Post by Alucard009 Fri Sep 11, 2009 11:19 am

{For Goral}

The door opens and Goral steps into the next room. It's a hall with a carpet and 2 doors.

A pair of evil eyes appear up near the ceiling. A voice is heard.

"That pitiful wizard Lakmir was a fool sending a buffoon like you to stop me. You will surely regret it for the only thing here for you is a horrible death!!"

The eyes disappear. Neat special effects!

[Take the torches]
[Leave the torches]

[Go to the door ahead]
[Go to the door on the right (Locked)
[Magically light the carpet on fire]
[Turn around and leave]
[Do nothing]
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Post by Robert_Russell Fri Sep 11, 2009 11:54 am

[Go to the door on the right (Locked)
looks flimsy......*punches thru the door and rips it off the frame*
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Post by Alucard009 Fri Sep 11, 2009 12:52 pm

{For Goral}

Goral busts the door down. It was made of very weak wood. On the other side, there is a 30 second walk that turns Goral around to a door that says "Staff Only". On the other side, there is the Crowley Mansion kitchen. Keen, a shortcut.

The kitchen has working stuff like a functional oven and stove. The door across the kitchen from where he is is closed, and on the left there is a big room which has a large table and many seats, decorated with signs saying "Grand Opening Party".

[Take a kitchen knife]
[Take both kitchen knives]
[Leave the items]

[Go to the room on the left]
[Go to the door ahead]
[Mess with the oven and stove]
[Break stuff]
[Turn around and go back to the Castle Shadowgate hall]
[Do nothing]
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Post by Robert_Russell Fri Sep 11, 2009 1:14 pm

[Turn around and go back to the Castle Shadowgate hall]
"already been there, I wana do this game"
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Post by Alucard009 Fri Sep 11, 2009 1:20 pm

{For Goral}

Back in the hall, I assume you want to go forward.

In the room there is a fake book attached to a slab to the left and a way to the right.

There is an exhibit stand.

"Trap Book: This book was placed on this slab as a trap for someone who wanted to take it. It would activate a mechanism where the floor directly underneath the one unfortunate enough to remove it would open up, dropping them to their deaths."

There is also a sign near the ground.

"Originally there was a loose brick one could remove and enter through, but due to the museum's design, we were unable to construct it at this time. It is being worked on at the moment and will be available later."

[Go to the right]
[Remove the fake book]
[Jump up and down on the supposed trap spot]
[Magically light the book on fire]
[Turn around]
[Do nothing]
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Post by SCK[NU] Fri Sep 11, 2009 10:43 pm

[Auto Follow(TM) Goral]
[Magically light the book on fire]

Beat threw away the stealed firethrower of plain awesome, and with his hand did a handmark wich would propably mean something like the sun in... hand language, causing the book to magically combust.
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